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Six-Panel Drunken Kung Fu Storyboard — AI 图像提示词
Generates a Japanese rough animation storyboard sheet with six temple-courtyard stick-figure action panels for a comedic drunken-kung-fu acting plan. - AIPinMaker

提示词
Goal: Create a clean rough storyboard sheet for an anime/comedy action sequence, like a production planning board for a spin-off episode. The theme is a clumsy drunk performance in front of a traditional Japanese temple, using stick-figure acting over pencil background art.
Canvas: Wide 16:9 storyboard page on warm off-white paper, thin gray border lines, monochrome pencil-drawing aesthetic with a few colored motion arrows. Top title bar reads: “{argument name="project title" default="mMansion Spin-off|新大家 nO「酔拳の演舞」ラフストーリーボード"}”. Under it, add small production notes in Japanese: “15秒 / 16:9 / 棒人間演技設計 / 未成年キャラのため飲酒なし・酔ったふりの演舞として設計”.
Layout: Exactly 6 storyboard panels arranged in a 3 columns × 2 rows grid. Each panel is a rounded rectangle card with a black shot label badge in the upper left, a Japanese shot title beside it, a grayscale pencil temple courtyard background, a black stick figure performing exaggerated drunken kung-fu movements, and colored annotations. Beneath each drawing area, include compact Japanese production notes labeled like acting memo, camera, and background. Maintain a rough animation-planning look, not a polished comic.
Scene background: Every panel shows the same traditional Japanese temple approach: large temple gate or hall in the center background, stone steps, stone lanterns on both sides, gravel courtyard, subtle trees, and architectural details drawn in thin gray pencil lines. Keep the background consistent across panels, with slight framing changes. Use black line art for the stick figure, green arrows for body flow or weight shift, red arrows/arcs for major motion, and occasional blue arrows for secondary motion.
Panel count and contents, exactly 6 panels:
1. Panel labeled “SHOT 01 0.0–2.0s” with title “千鳥足で登場”. Stick figure staggers in from the left with one arm raised, leaning off balance, feet sliding with red foot marks. Include three small white note strips inside the drawing: “重心→左へ流す”, “肩を抜く”, “足は一歩遅れて着地”.
2. Panel labeled “SHOT 02 2.0–4.0s” with title “杯をかわす構え”. Stick figure raises one hand as if holding an invisible cup while stepping wide; green arrows show the torso twisting and weight transfer, blue mark near the hand. Include three white note strips: “空の盃を持つ”, “顔はふにゃっと”, “腰は右に逃がす”.
3. Panel labeled “SHOT 03 4.0–6.5s” with title “崩れ落ち→低い払い”. Stick figure drops into a very low sweeping pose, one leg extended, torso tilted, red curved arrow sweeping across the ground and green vertical balance arrow. Include three white note strips: “落ちるフリ”, “胸が半円に流れる”, “手で床を探る”.
4. Panel labeled “SHOT 04 6.5–9.0s” with title “ふらつき回転”. Stick figure spins unsteadily in the center with a large red circular arrow around the body and a small blue counter-arrow near the head. Include three white note strips: “上体は遅れる”, “回転矢印”, “視線だけ先行”.
5. Panel labeled “SHOT 05 9.0–12.0s” with title “酔い避け→掌底”. Stick figure leans back in an evasive drunken sway while extending one palm strike to the right; long red arrow indicates the palm movement, green arrow shows S-shaped torso flow. Include three white note strips: “S字の体軸”, “避ける→返す”, “掌底は寸止め”. Add a narrow vertical temple signboard in the right background.
6. Panel labeled “SHOT 06 12.0–15s” with title “家賃回収拳の決め”. Stick figure finishes in a comic triumphant stance, one arm raised holding a small yellow paper sign marked “札”, body upright but still tipsy; red arcs near the feet show wobbling. Include three white note strips: “止まれない決めポーズ”, “お札を見せる”, “最後にドヤ顔”.
Text and notes: Use Japanese visible text for the title, shot labels, shot subtitles, note strips, and production memos. The small memo text should look authentic but can be partially tiny and hard to read. At the bottom of the page, add a single Japanese direction line: “演出方針:酔拳らしい『脱力・遅れ・崩れ・戻り』を、攻撃ではなくコミカルな演舞として見せる。実飲酒表現は入れない。”
Visual style: Rough monochrome storyboard, clean production-design sheet, faint beige background, thin gray panel borders, black stick figures, hand-drawn temple pencil art, minimal color accents in red, green, blue, and yellow. Slightly imperfect linework, readable composition, professional animation previsualization feel.
Constraints: Use exactly 6 panels, exactly the listed shot labels and time ranges, keep the character a simple stick figure with no detailed face, avoid photorealism, avoid modern city elements, avoid extra panels, avoid a manga speech-bubble style, and do not depict actual drinking or alcohol consumption.39:T1412,Goal: Create a clean rough storyboard sheet for an anime/comedy action sequence, like a production planning board for a spin-off episode. The theme is a clumsy drunk performance in front of a traditional Japanese temple, using stick-figure acting over pencil background art.
Canvas: Wide 16:9 storyboard page on warm off-white paper, thin gray border lines, monochrome pencil-drawing aesthetic with a few colored motion arrows. Top title bar reads: “{argument name="project title" default="mMansion Spin-off|新大家 nO「酔拳の演舞」ラフストーリーボード"}”. Under it, add small production notes in Japanese: “15秒 / 16:9 / 棒人間演技設計 / 未成年キャラのため飲酒なし・酔ったふりの演舞として設計”.
Layout: Exactly 6 storyboard panels参考图片

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