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Dark Fantasy Lore Infographic Chart — AI 图像提示词

A highly detailed, multi-tiered infographic chart used to map out complex lore hierarchies, pathways, and relationships in a dark fantasy setting. - AIPinMaker

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Dark Fantasy Lore Infographic Chart
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提示词

{
  "type": "complex dark fantasy infographic chart",
  "style": "{argument name=\"theme style\" default=\"dark fantasy, gothic, arcane, gold borders on black background\"}",
  "header": "{argument name=\"main title\" default=\"诡秘之主·全途径与支柱关系图\"}",
  "layout": {
    "sections": [
      {
        "title": "{argument name=\"tier 1 title\" default=\"第一级:三大支柱 (THE PILLARS)\"}",
        "position": "top",
        "count": 3,
        "labels": ["1. 诡秘之主 (LORD OF THE MYSTERIES)", "2. 上帝 / 全知全能者 (GOD ALMIGHTY)", "3. 堕落母神 (MOTHER GODDESS OF DEPRAVITY)"],
        "details": "Each box contains a main entity illustration, a 'Sefirah' label, and a 'Pathways' section with circular icons. Box 1 has 3 icons, Box 2 has 5 icons, Box 3 has 2 icons."
      },
      {
        "title": "{argument name=\"tier 2 title\" default=\"第二级:潜在的第四支柱 (THE 4TH PILLAR)\"}",
        "position": "upper-middle",
        "count": 2,
        "labels": ["A. 永恒之暗 (ETERNAL DARKNESS)", "B. 毁灭灾祸 (CALAMITY OF DESTRUCTION)"],
        "details": "Two large boxes connected by a central text block with arrows. Box A has 3 pathway icons. Box B has 2 pathway icons."
      },
      {
        "title": "{argument name=\"tier 3 title\" default=\"第三级:其他旧日 (GREAT OLD ONES)\"}",
        "position": "lower-middle",
        "count": 4,
        "labels": ["失序之国 (THE ANARCHY)", "知识荒野 (DEMON OF KNOWLEDGE)", "光之钥 (KEY OF LIGHT)", "父神 (FATHER OF DEVILS)"],
        "details": "Four vertical boxes. Box 1 has 2 icons, Box 2 has 2 icons, Box 3 has 1 icon, Box 4 has 2 icons."
      },
      {
        "title": "Legend and Logic",
        "position": "bottom",
        "count": 4,
        "labels": ["图解说明与核心逻辑", "1. “相邻途径”原则", "2. “聚合定律”", "3. “支柱”与“旧日”的区别"],
        "details": "Four informational panels containing text, bullet points, and small diagrammatic arrows explaining the chart's rules and hierarchies."
      }
    ]
  }
}3b:T840,{
  "type": "complex dark fantasy infographic chart",
  "style": "{argument name=\"theme style\" default=\"dark fantasy, gothic, arcane, gold borders on black background\"}",
  "header": "{argument name=\"main title

参考图片

Dark Fantasy Lore Infographic Chart reference
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{"type":"black-and-white medieval combat storyboard sheet","style":{"rendering":"high-detail grayscale fantasy illustration, realistic armor and anatomy, clean white background, light studio shadow under figures, editorial storyboard look","camera":"side-view profile for most panels, consistent distance and character scale, one closer mid-shot for the wound impact panel","mood":"instructional, dramatic, tactical"},"subject":{"characters":[{"role":"warrior","description":"lean armored knight with full helmet, longsword, dark cape, agile stance"},{"role":"gatekeeper","description":"larger heavily built bearded warrior with long wild hair or mane-like head silhouette, layered heavy armor and furs, carrying a large double-headed battle axe"}]},"layout":{"grid":{"columns":4,"rows":4,"count":16},"numbering":"each panel has a black square number badge in the top-left corner from 1 to 16","sections":[{"title":"1 Standoff","position":"row 1 col 1","count":1,"labels":["Warrior and Gatekeeper face each other. 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Keep the same side-view orientation and character proportions throughout, with motion arrows in every panel that clarify movement and weapon paths. Use these exact panel titles and captions: 1 Standoff, 2 Gatekeeper Advances, 3 Overhead Swing, 4 Steel Clash, 5 Warrior Sidestep, 6 Low Slash, 7 Gatekeeper Reels, 8 Warrior Presses In, 9 Axe Block Attempt, 10 Sword Deflect, 11 Feint High, 12 Body Slip, 13 Thrust to the Heart, 14 Impact, 15 Gatekeeper Falls, 16 Aftermath. Include the exact explanatory caption sentence under each title as described in the layout. Panel 14 should be a slightly closer shot showing the sword piercing the chest with a visible blood burst. The final result should feel like a printable action-planning sheet for animating a duel, with consistent characters, readable action silhouettes, and a clear beginning, escalation, decisive strike, and ending."}

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