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AI Girlfriend Lobster Request Video Prompt for Seedance 2.0 — AI Video Prompt

A prompt for Seedance 2.0 to generate a first-person perspective video of a sweet AI girlfriend character asking the viewer to help her peel lobster, complete with specific actions, facial expressions, camera movements (slow push and smooth pan), and a high-quality cinematic style. - AIPinMaker

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AI Girlfriend Lobster Request Video Prompt for Seedance 2.0
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Prompt

整体风格:手机竖屏实拍感,普通室内电脑桌场景,轻微手持抖动,低成本真实自拍视频质感,暖色室内灯光,电脑显示器蓝色冷光,AI 视频翻车现场,恐怖喜剧氛围,次元壁破裂效果。不要字幕,不要屏幕文字叠加。

音频风格:

手机现场录音质感,轻微房间混响,有很弱的电脑风扇声和桌面环境声。男生旁白像随手拍短视频吐槽,女生对白略机械、诡异。不要电影配音感。

镜头 1(0-4 秒)

主体:一名年轻亚洲精致女生@图片,长黑发,白色衬衫,黑色领带,像 AI 生成角色一样出现在电脑屏幕里。

动作:

0-1 秒:手机镜头对准电脑屏幕,屏幕里女生靠近镜头,直视观众。

1-2.5 秒:镜头外男生用吐槽语气介绍这个画面。

2.5-4 秒:女生轻微歪头,嘴巴开始说话,动作带有 AI 视频不自然的卡顿感。

对白:

镜头外男声,吐槽语气:“兄弟们,看这个 AI 视频,感觉有点不对劲啊。”

女生,疑惑、略带机械感:“啊?你再说一遍呢?”

环境:普通电脑桌,显示器、键盘、鼠标、视频剪辑软件界面,背景是暖色墙面。

镜头:手机竖屏拍摄,近距离对准电脑屏幕和桌面,轻微手持晃动。

风格:真实手机录像,屏幕反光,轻微压缩噪点,生活化桌面环境。

约束:女生始终是屏幕里的角色,不要一开始就出现在现实空间。

镜头 2(4-8 秒)

主体:真人手臂和手指进入画面,指向电脑屏幕里的女生。

动作:

4-6 秒:一只真实男性手从画面下方伸出,食指指向屏幕中女生的脸。

6-8 秒:屏幕里的女生盯着手指,表情逐渐变得诡异,身体开始向屏幕外前倾。

对白:

镜头外男声,挑衅、开玩笑:“有种你出来打我啊。”

环境:电脑屏幕显示视频编辑软件时间线,屏幕里的人像画面清晰可见。

镜头:手机镜头稍微向前靠近,手指在前景,屏幕女生中景。

风格:日常自拍视频突然变成超现实惊悚,屏幕内外空间开始混合。

约束:保留“真实手指指向电脑屏幕”的清晰关系,屏幕界面不要完全消失。

镜头 3(8-12 秒)

主体:屏幕里的女生突破显示器,伸出手抓住真人的手。

动作:

8-10 秒:电脑屏幕像玻璃一样破裂,裂纹和碎片向外飞出。

10-12 秒:女生从屏幕中伸出一只手,抓住真人手腕,身体一半还卡在显示器里。

对白:

女生,声音变低、冷冷地重复:“出来……打你?”

环境:电脑桌震动,键盘和显示器仍在原位,破碎屏幕边缘发出蓝白色光。

镜头:突然前冲的手持镜头,轻微失焦,制造慌乱感。

风格:AI 翻车式超现实恐怖喜剧,玻璃碎裂,屏幕空间穿帮,人物比例略微怪异。

约束:女生必须从屏幕里伸出来,不是从现实中凭空出现;抓手动作要清楚。

镜头 4(12-15 秒)

主体:女生半个身体冲出屏幕,牢牢抓住真人手臂。

动作:

12-14 秒:她用力拉住真人手,脸靠近镜头,表情僵硬诡异,手指和手腕出现轻微 AI 变形。

14-15 秒:画面停在荒诞翻车瞬间,玻璃碎片悬在空中,真人手臂被她抓住。

对白:

真人男声,慌张:“哎!卧槽!你真出来了?”

女生,贴近镜头冷冷地说:“你让我出来的。”

环境:电脑桌、键盘、破裂显示器、视频软件界面碎裂残留。

镜头:近距离手持竖屏,轻微慌乱后定格,保留自拍视频质感。

风格:低成本真实感 + AI 生成异常感,恐怖喜剧,不要做成高级电影大片。

约束:画面要像网友随手拍到的 AI 视频翻车现场,保留不完美、怪异、离谱的质感。

负面提示词:

字幕,屏幕文字叠加,过度电影化,豪华布景,干净商业广告质感,横屏构图,完全虚拟场景,女生一开始就在现实空间,电脑屏幕消失,手指关系不清楚,动作不可读,人物瞬移,脸部完全崩坏,身体融化,多余肢体,过多手指,手掌融合,显示器比例错误,玻璃碎片过多遮挡主体,随机文字,乱码文字,logo,水印,画面严重模糊,镜头完全失控,口型严重漂移,对白和动作不同步,说话时嘴巴不动。59:T13b1,Overall Style: Mobile vertical screen handheld feel, ordinary indoor computer desk scene, slight handheld shake, low-cost real selfie video texture, warm indoor lighting, blue cold light from the computer monitor, AI video 'fail' scene, horror-comedy atmosphere, breaking the fourth wall effect. No subtitles, no screen text overlays.

Audio Style:

Mobile phone live recording texture, slight room reverb, very weak computer fan sound and desk ambient noise. Male narration sounds like a casual short video吐槽 (complaint), female dialogue is slightly mechanical and eerie. No cinematic dubbing feel.

Shot 1 (0-4s)
Subject: A refined young Asian female @image, long black hair, white shirt, black tie, appearing in the computer screen like an AI-generated character.
Action: 
0-1s: Mobile camera aims at the computer screen, the girl in the screen approaches the camera, looking directly at the viewer.
1-2.5s: Male voice off-camera introduces the scene in a complaining tone.
2.5-4s: The girl tilts her head slightly, starts speaking, movement has the unnatural stutter of AI videos.
Dialogue:
Off-camera male voice: "Brothers, look at this AI video, something feels wrong."
Female, confused, slightly mechanical: "Huh? Say that again?"
Environment: Ordinary computer desk, monitor, keyboard, mouse, video editing software interface, background is a warm-toned wall.
Camera: Mobile vertical shoot, close-up on monitor and desk, slight handheld shake.
Style: Real mobile video, screen reflections, slight compression noise, everyday desk environment.
Constraint: The girl must always be a character inside the screen, do not have her appear in real space at the beginning.

Shot 2 (4-8s)
Subject: Real human arm and finger enter the frame, pointing at the girl in the computer screen.
Action:
4-6s: A real male hand extends from the bottom of the frame, index finger pointing at the girl's face on screen.
6-8s: The girl in the screen stares at the finger, expression becomes eerie, body starts leaning forward out of the screen.
Dialogue:
Off-camera male voice, provocative/joking: "I dare you to come out and hit me."
Environment: Computer screen showing video editing timeline, the person in the video is clearly visible.
Camera: Mobile camera moves slightly forward, finger in foreground, screen girl in mid-ground.
Style: Everyday selfie video turns into surreal thriller, space inside and outside the screen starts to mix.
Constraint: Maintain the clear relationship of the 'real finger pointing at the computer screen', the screen interface should not completely disappear.

Shot 3 (8-12s)
Subject: The girl in the screen breaks through the monitor, reaching out to grab the real human's hand.
Action:
8-10s: The computer screen shatters like glass, cracks and shards fly outward.
10-12s: The girl extends a hand fro

Prompt breakdown

Subject
refined young Asian female with long black hair in white shirt and black tie appearing on computer screen, real male hand pointing and being grabbed
Style
mobile vertical screen handheld selfie with slight shake, low-cost real video texture, AI video fail glitches like stuttering
Lighting
warm indoor room lights combined with blue cold glow from monitor
Composition
close-up vertical framing on monitor and desk, real finger in foreground pointing at screen mid-ground
Mood
horror-comedy with eerie mechanical dialogue and surreal breaking of screen boundary

Remix ideas

  • lengthen the 8-10s shatter so glass fragments linger longer around the emerging arm
  • change the off-screen male line at 4-6s to mock the black tie specifically
  • make the female's final 14-15s freeze show one finger slightly elongated from AI deformation

Reference images

AI Girlfriend Lobster Request Video Prompt for Seedance 2.0 reference
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FAQ

Why does the prompt insist the girl stays inside the screen until the shatter?
To preserve the visual logic of her physically breaking out from the monitor rather than materializing in real space.
How do you keep the real finger-to-screen relationship clear in generation?
By keeping the editing software timeline visible on the monitor and avoiding any full-screen takeover until the glass breaks.