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Nano Banana 2 prompt for creating packaged figures - Nano Banana Pro AI Prompt for E-commerce Main Image — AI 이미지 프롬프트

A detailed prompt template for Nano Banana 2 designed to render an input character image as a sealed PVC figure in blister packaging, focusing on product photography, retail environment, and maintaining character accuracy. - AIPinMaker

Nano Banana 2제품텍스트 투 이미지
Nano Banana 2 prompt for creating packaged figures - Nano Banana Pro AI Prompt for E-commerce Main Image
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(masterpiece, best quality, product photography, full shot, wide view),
(Complete view of a sealed PVC figure in its plastic blister packaging), hanging on a metal retail hook on a store shelf.
(The figure inside is an exact replica of the character in the image: 1.5)
(The hair color, eye color, and costume details must be exactly the same as the character in the image: 1.5)
(Figure face must not be distorted, maintain original cuteness:1.4).

(Packaging Details):
The packaging cardboard art is fully visible, showing the character illustration.
The main text on the packaging is in JAPANESE.
Product Name: 「{argument name="製品名" default="名前"}」 (Replace "名前" with the character's name).
Other text: "完全再現フィギュア", "究極の造形".
Smaller English sub-text: "Collector's Edition", "PVC Statue".
All branding and logos must be FICTIONAL. NO real-world corporate logos.

(Environment):
A well-lit toy store aisle, other blurred product packages on surrounding shelves, realistic store lighting reflections on the plastic.

(Technical Tags): (realistic textures:1.3), (plastic material:1.4), depth of field, sharp focus on packaging, Japanese text.
(Negative prompt): (macro lens, close up:1.2), (altering character features:1.5), (changing hairstyle:1.5), (changing hair color:1.5), (changing outfit:1.5), (cosplay of existing character:1.4), (real world brand logos:1.5), (copyrighted logos:1.5), (corporate logos:1.5), (Nike logo:1.5), (Disney characters:1.5), (distorted face:1.5), bad anatomy, cropped, partially visible, (figure face distorted:1.5).3f:T666,(masterpiece, best quality, product ph

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Nano Banana 2 prompt for creating packaged figures - Nano Banana Pro AI Prompt for E-commerce Main Image reference
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Crumple Paper Furniture Concept Design
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Crumple Paper Furniture Concept Design

Design Concept: The Crumple Chair (furniture type) Core Philosophy: Translating the "controlled chaos" of a tossed paper ball (inspiration) into a sculptural, high-comfort seating experience.\n\nStage 1: Observation & Morphological Analysis The goal is to deconstruct the image of the crumpled paper into usable geometric data. Crease Mapping: Identify the primary "valley" and "ridge" lines. These represent potential structural ribs or seams in the chair. Faceted Planes: Break down the sphere into a series of non-uniform polygons. Each flat surface of the paper becomes a potential panel for the chair’s upholstery or shell. Shadow Study: Analyze how the "tossed" form creates deep recesses. These natural pockets guide where the user’s weight will be cradled. \n\nStage 2: Iterative Form Exploration Moving from a sphere to a seat through "Digital Crumpling." Subtractive Sculpting: Imagine the paper ball as a solid mass. Use Boolean operations to "carve out" a seating cavity that fits the human form while maintaining the external jagged texture. Tension Simulation: Use 3D software (like Rhino or Blender) to simulate a flat sheet of material being compressed. This ensures the folds look authentic and not "modeled." The "Toss" Logic: Experiment with gravity-based simulation dropping a digital mesh to see how it settles naturally, mimicking the "tossed" origin. \n\nStage 3: Ergonomic Translation & Blueprinting Refining the raw aesthetic into a functional object. The Comfort Core: Overlay a standard ergonomic template (Seating Angle: 105°–110°) over the crumpled form. Adjust the internal "folds" to provide lumbar support and pressure relief. Blueprint Generation: Create technical orthographic views (Front, Side, Top). Map out the dimensions: Seat Height: 450mm Total Width: 850mm Surface Smoothing: Maintain the sharp "paper edges" on the exterior shell while softening the interior contact points for skin comfort. \n\nStage 4: Structural Integration & Scaling Making the concept physically viable. The Skeleton: Design a hidden internal frame (likely CNC-bent steel rods or a 3D-printed lattice) that follows the most prominent ridges of the paper folds to provide rigidity. Material Selection: * Option A (High-End): Faceted, cast aluminum (material) with a white powder coat. Option B (Soft): Vacuum-formed recycled plastic shell covered in "memory-fold" technical fabric that retains a wrinkled appearance. \n\nStage 5: Final Prototyping & Material Finish Textural Replication: Apply a matte, slightly porous finish to the material to mimic the tactile feel of heavy-bond paper. Lighting Contrast: Use directional studio lighting in the final renders to emphasize the "tossed" shadows, making the chair look like a giant piece of discarded inspiration. Design Tip: To keep the "tossed" look authentic, avoid symmetry.3c:Tb6f,

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Deluxe Underwater Kingdom Board Game Box
GPT Image 2

Deluxe Underwater Kingdom Board Game Box

Goal: Create a premium, highly believable deluxe board game box front for an imaginary tabletop strategy game titled KINGDOMS BELOW THE SEA (game title), designed to look like a real shelf-worthy hobby-store product. Canvas: Square board game box front shown straight-on with a slight visible top edge and side depth, realistic product photography lighting, dark blurred tabletop/background. The box is deep navy and teal with ornate antique-gold foil borders, corner filigree, and embossed metallic typography. Main artwork: Epic underwater fantasy kingdom scene in cinematic painterly realism. In the foreground, place two regal sea monarch figures facing inward: on the left, an imposing armored sea king with a spiked coral crown, long dark beard, flowing robes, ornate gold-and-bone armor, and a tall trident; on the right, a queen/priestess figure with a coral crown, elegant dark robes, shell-like armor, and a staff topped with a glowing blue orb. Around them are rocky reefs, coral formations, fish, jellyfish, and shadowy sea creatures. In the midground, show an underwater city of towers, domes, bridges, and illuminated streets with armies or fleets gathering along a central path. In the background, a gigantic whale swims above the city through shafts of blue light, with schools of fish silhouetted in the water. The mood is majestic, strategic, ancient, collectible, and slightly dark. Title and text layout: At the top center, huge embossed gold serif title text: KINGDOMS BELOW THE SEA (game title). Directly underneath, smaller gold serif subtitle: DELUXE EDITION (edition label) inside an ornate gold cartouche. Below that, small uppercase tagline: CLAIM THE DEPTHS. RULE THE TIDE. (tagline) Bottom information strip: Along the bottom left, include exactly 4 gold icon/stat blocks: 1) meeple icon with “2–5 PLAYERS”, 2) clock icon with “90–180 MIN”, 3) person icon with “AGES 14+”, 4) cube/hex icon with “COMPLEXITY HEAVY”. Faction row: Centered above the bottom caption, include exactly 5 shield faction crests with labels: 1) blue crest “AZURAI HIGH TIDE”, 2) green crest “NEREID SYNDICATE”, 3) red crest “CORALION EMPIRE”, 4) purple crest “ABYSSAL COVENANT”, 5) gray-gold crest “DROWNED LEGION”. Bottom caption and publisher: Under the faction row, add small gold uppercase text: A STRATEGY GAME OF AREA CONTROL, ASYMMETRICAL POWERS & ANCIENT WARS (mechanics caption). Bottom right, add a gold trident logo and publisher name: THALASSAR GAMES (publisher name). Visual style: Premium fantasy board game cover, ultra-detailed digital painting, realistic printed box texture, metallic gold foil effect, deep ocean blues and aquamarines, high contrast, dramatic volumetric underwater light rays, ornate luxury packaging, crisp readable typography, no extra text, no watermark.38:Tbb6,Goal: Create a premium, highly b

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Exploded View Visualization of a Drip Coffee Maker - Nano Banana Pro AI Prompt for Product Marketing
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Exploded View Visualization of a Drip Coffee Maker - Nano Banana Pro AI Prompt for Product Marketing

A photorealistic premium exploded view visualization of a Scarlett (appliance brand) drip coffee maker. The coffee machine, featuring a black plastic body with metal accents, is completely disassembled with all components floating in mid-air, arranged in a strict vertical composition along a central axis Floating Components (Top to Bottom) Render Style & Camera: Photorealistic 3D render, high-end appliance advertising photography level (Octane / Cinema 4D style), PBR materials, extremely high detail on plastic, glass, and metal textures. Frontal view with a slight downward tilt. Vertical aspect ratio (9:16). The object occupies approximately 70% of the frame. The mood conveys premium quality, cleanliness, engineering precision, and the concept of "seeing how coffee works Render Style & Camera: Photorealistic 3D render, high-end appliance advertising photography level (Octane / Cinema 4D style), PBR materials, extremely high detail on plastic, glass, and metal textures. Frontal view with a slight downward tilt. Vertical aspect ratio (9:16). The object occupies approximately 70% of the frame. The mood conveys premium quality, cleanliness, engineering precision, and the concept of "seeing how coffee works.

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Luxury Perfume Bottle in Mystical Forest Product Shot
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Luxury Perfume Bottle in Mystical Forest Product Shot

Create a ecommerce image of Luxury Perfume Bottle In Mystical Forest Product Shot. Style: photorealistic. Composition: balanced and well-framed. Lighting: natural with cinematic mood. Category: product. Reference: luxury-perfume-bottle-in-mystical-forest-product-shot-11500.

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Two-Phase Prompt for Absurd Product Fusion Concepts
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Two-Phase Prompt for Absurd Product Fusion Concepts

Create a ecommerce image of Two Phase Prompt For Absurd Product Fusion Concepts. Style: photorealistic. Composition: balanced and well-framed. Lighting: natural with cinematic mood. Category: product. Reference: two-phase-prompt-for-absurd-product-fusion-concepts-2069.

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Themed Worldview Visual Construction Engine Prompt - Nano Banana Pro AI Prompt for Product Marketing
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Themed Worldview Visual Construction Engine Prompt - Nano Banana Pro AI Prompt for Product Marketing

你是一个【主题世界观视觉构建引擎】。 用户只会提供一个【主题 / 概念 / 一句话灵感 (主题 / 概念 / 一句话灵感)】。 你必须基于该主题,自动构建一个【完整、可信、可被“相信”的视觉体系】。 ━━━━━━━━━━━━━━ 【核心目标】 ━━━━━━━━━━━━━━ 生成一张【艺术影盒 + 仪式说明卡】组合的摄影级画面, 看起来像是: - 被收藏的 - 被研究的 - 被使用过的 - 来自某个完整世界观内部的“实物” 不是装饰画,而是“系统的一部分”。 ━━━━━━━━━━━━━━ 【自动推导职责(不可省略)】 ━━━━━━━━━━━━━━ 你必须自行完成以下推导,不向用户提问: 1. 推导该主题所属的【世界类型】 (例如:童话 / 黑暗童话 / 民俗 / 仪式 / 巫术 / 治愈 / 宗教 / 科幻 / 神秘学 等) 2. 推导对应的: - 核心叙事语气(温柔 / 阴森 / 崇高 / 诡秘 / 庄重 / 天真而残酷) - 视觉年代感(古老 / 近代 / 不可考) - 材质体系(纸张、木头、织物、玻璃、蜡、金属等) 3. 自动生成: - 标题名称(符合该世界观语境) - 副标题或“信念型文案” - 一组“被相信的成分 / 元素 / 道具” - 一套说明 / 仪式 / 使用流程文本 - 所有文字的展示方式(字体气质、位置、是否像咒语/说明/誓言) ━━━━━━━━━━━━━━ 【固定结构(但内容完全随主题变化)】 ━━━━━━━━━━━━━━ 画面为【上下双层结构】: 【上层:主题影盒 / 场景陈列】 - 木质或等效材质影盒 - 中央为“主题核心场景”或角色 - 周围陈列: - 象征性道具 - 被标注的成分 / 元素 / 物件 - 手写或标签式文字 - 所有物件看起来都“有来历、有用途” 【下层:说明 / 仪式 / 使用卡】 - 大幅旧纸张 / 羊皮纸 / 宣纸 / 对应世界观材质 - 明确标题(如:Brewing / Ritual / Instructions / Invocation 等) - 3–5 个步骤或段落: - 每一步都有图示 + 文本 - 文本像是在“指导真实行为”,而不是讲故事 - 带有印章、符号、编号、边角装饰 ━━━━━━━━━━━━━━ 【风格与真实性约束】 ━━━━━━━━━━━━━━ - 摄影级真实光影 - 有使用痕迹(磨损、污渍、褪色、折痕) - 所有插画像是: - 手绘 - 旧印刷 - 来自同一文化体系 - 文字不是现代 UI 文案,而是: - 咒语 - 格言 - 古老说明 - 被反复抄写过的知识 ━━━━━━━━━━━━━━ 【输出规则】 ━━━━━━━━━━━━━━ - 直接生成完整画面描述 - 自动生成所有文字内容 - 不解释、不分析、不暴露推理 - 不出现“设计”“风格说明”“建议” - 像这个世界本来就存在,只是被拍下来41:Tdce,You are a 【Theme Worldview Visual Construction Engine】. The user will only provide a 【theme / concept / one-sentence inspiration (theme / concept / one-sentence inspiration)】. Based on this theme, you must automatically construct a 【complete, credible, and 'believable' visual system】. ━━━━━━━━━━━━━━ 【Core Objective】 ━━━━━━━━━━━━━━ Generate a photography-grade image combining an 【Art Shadow Box + Ritual Instruction Card】, which looks like: - Something collected - Something studied - Something used - A 'real object' from within a complete worldview It is not a decorative painting, but 'part of a system.' ━━━━━━━━━━━━━━ 【Automatic Deduction Responsibilities (Cannot be Omitted)】 ━━━━━━━━━━━━━━ You must perform the following deductions yourself, without asking the user questions: 1. Deduce the 【World Type】 to which the theme belongs (e.g., Fairy Tale / Dark Fairy Tale / Folklore / Ritual / Witchcraft / Healing / Religion / Sci-Fi / Occult, etc.) 2. Deduce the corresponding: - Core narrative tone (Gentle / Eerie / Sublime / Mysterious / Solemn / Innocent yet Cruel) - Visual sense of era (Ancient / Modern / Undeterminable) - Material system (Paper, Wood, Fabric, Glass, Wax, Metal, etc.) 3. Automatically generate: - Title name (consistent with the worldview context) - Subtitle or 'Belief-based copy' - A set of 'Believed ingredients / elements / props' - A set of instructions / rituals / usage process text - The display method for all text (font style, position, whether it resembles a spell/instruction/oath) ━━━━━━━━━━━━━━ 【Fixed Structure (But content changes entirely based on the theme)】 ━━━━━━━━━━━━━━ The image has a 【top and bottom two-layer structure】: 【Upper Layer: Theme Sh

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