텍스트 투 이미지
Mythological Action Game Screenshot — AI 이미지 프롬프트
Generates a realistic video game screenshot of a warrior and a boy fighting a giant mythological boss, complete with HUD elements. - AIPinMaker

프롬프트
Create a cinematic image of Mythological Action Game Screenshot. Style: photorealistic. Composition: balanced and well-framed. Lighting: natural with cinematic mood. Category: cinematic-video. Reference: mythological-action-game-screenshot-13730.
참고 이미지

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GTA-Style Beach Club Gameplay Screenshot
Create a hyper-realistic open-world crime video game screenshot in the style of a modern Miami-inspired beach club mission scene, captured in bright midday sunlight with a clear blue sky. Show a third-person gameplay-like composition with a young adult man with short dark hair, light skin, wearing a plain black t-shirt and patterned swim shorts (character description) seated casually in the foreground on pale sand, turned slightly to the side as if the player camera stopped near him. Place him large in frame, off-center left, with natural relaxed body posture. Behind him, depict an upscale beachfront club with exactly 3 white cabanas with flowing curtains visible across the sand, multiple tall palm trees, turquoise ocean water on the left, and an art-deco hotel strip on the right with pastel facades and neon accents. Populate the beach with a lively crowd of exactly 12 background people in swimwear: some standing and chatting, some walking near the shoreline, and exactly 2 seated at a dining table on the right with food and drinks. Include white lounge furniture, umbrellas, and a polished social party atmosphere. Add a convincing video game HUD overlay: a square mini-map in the bottom-left labeled GPS Route (map label), weapon and control icons in the bottom-right, and a money counter in the top-right reading $45,670 (money amount). The overall feel should resemble a next-gen Grand Theft Auto VI gameplay screenshot, cinematic but clearly in-game, with sharp environmental detail, realistic shadows, vibrant coastal color grading, and subtle satirical luxury-beach energy in Vice City (city setting).

DIY Baby Toy Concept Sheets
テーマ「ペットボトル (テーマ)」を使った、赤ちゃん向けの手作りDIYおもちゃコンセプトシート画像を4枚生成してください。 重要: 4枚はそれぞれ別々の画像として生成してください。 1枚につき1つのおもちゃアイデアだけを描いてください。 1枚の中に複数案を入れないでください。 グリッド、コラージュ、2×2分割、比較表レイアウトは禁止です。 これは市販品のベビー玩具デザインではありません。 家庭にある既存の素材を使って、保護者が実際に手作りできるDIYおもちゃです。 個人では作れないような完成品、量産品、専用パーツ、シリコン成形、特殊な金型、プロダクトデザイン風の高級玩具にはしないでください。 テーマが「ペットボトル」の場合: ペットボトル風の新商品ではなく、実際の空きペットボトルをそのまま使ったDIYおもちゃにしてください。 元のペットボトルの形、透明なボトル本体、既存のキャップ、ラベルを剥がした感じ、手で巻いたビニールテープやマスキングテープが分かる見た目にしてください。 100円ショップや家庭で用意できる材料だけで作れる雰囲気にしてください。 4枚の内容は、それぞれ遊び方が違うDIYおもちゃにしてください。 1枚目:音を楽しむDIYおもちゃ 2枚目:転がす・追いかけるDIYおもちゃ 3枚目:見る・観察するDIYおもちゃ 4枚目:触る・握る・感触を楽しむDIYおもちゃ 各コンセプトシートには以下を入れてください。 ・完成したDIYおもちゃのメインビジュアル ・赤ちゃんが手で遊んでいる使用シーン ・使う材料一覧 ・作り方3ステップの簡単な図解 ・素材や構造が分かる図解 ・キャップ固定、密閉、水漏れ防止、破損確認などの安全図解 ・遊び方アイコン ・発達を促すポイント 安全条件: 対象年齢は6か月〜18か月。 必ず保護者の見守りのもとで遊ぶDIYおもちゃとして表現してください。 小さな素材を使う場合は、必ずボトルや袋の中に完全に密閉してください。 外側に取れやすい小物を貼らないでください。 キャップや開口部は接着し、上からテープでしっかり固定している表現にしてください。 誤飲サイズの小物、鋭利なパーツ、割れやすい素材、長いひもは禁止です。 赤ちゃんが口に入れる、噛む、舐めるシーンは禁止です。 ビジュアルスタイル: 白背景。 やさしい自然光。 保育園や家庭向けの手作りおもちゃレシピ風。 DIY工作の説明シート風。 現実的で、真似して作れそうな見た目。 少し手作り感がある仕上がり。 材料は身近で安価なものにする。 高級なベビー用品ブランド風にはしない。 プロダクトレンダリング風にはしない。 かわいく、清潔感があり、親しみやすい雰囲気。 文字は少なめで、図解とアイコン中心にする。 ネガティブ指定: commercial baby toy, premium product design, luxury product rendering, silicone molded toy, custom molded parts, factory-made toy, overmolded rubber, special cap, one-piece molded design, BPA-free product label, food-grade silicone label, industrial design board, polished manufactured product, baby chewing toy, baby biting toy, grid layout, collage layout, 2x2 layout, multiple ideas in one image37:T7b8,Generate four DIY baby toy concept sheet images using the theme 'plastic bottle (theme)'. Important: Generate the four images as separate images. Depict only one toy idea per image. Do not include multiple ideas in one image. Grid, collage, 2x2 splits, or comparison table layouts are prohibited. This is not a commercial baby toy design; it is a DIY toy made from household materials. Do not make it look like a mass-produced product, a luxury toy with special molds, or industrial design renders. Specific to 'plastic bottles': Use actual empty bottles. Show the original bottle shape, transparent body, existing caps, and signs of homemade construction like masking tape. It should look like something made with materials from a home or dollar store. The four images should show toys with different play styles: 1st: Sound-focused DIY toy 2nd: Rolling/chasing DIY toy 3rd: Seeing/observing DIY toy 4th: Touching/sensory DIY toy Each sheet must include: Main visual, baby playing scene, materials list, 3-step assembly diagram, structural diagram, safety diagrams (sealing/fixing), play style icons, and developmental benefits. Safety: Target age 6–18 months. Must show parental supervision. Small materials must be sealed inside. No loose small parts on the exterior. No choking hazards, sharp parts, or long strings. No scenes of babies biting/licking. Visual Style: White background, natural light, recipe-sheet style. Realistic and reproducible. Cute, clean, and friendly. Minimal text, centered on diagrams and icons. Negative Prompt: commercial baby toy, premium product design, luxury product rendering, silicone molded toy, custom molded parts, factory-made toy, overmolded rubber, special cap, one-piece molded design, BPA-free product label, food-grade silicone label, industrial design board, polished manufactured product, baby chewing toy, baby biting toy, grid layout, collage layout, 2x2 layout, multiple ideas in one imagef:["$","main",null,{"className":"-mt-14 bg-[#F8F3EA] pt-14 text-[#211D16]","children":[["$","div",null,{"className":"mx-auto grid max-w-[1360

Storyboard from childhood photo
Create a game image of Storyboard From Childhood Photo. Style: photorealistic. Composition: balanced and well-framed. Lighting: natural with cinematic mood. Category: illustration. Reference: storyboard-from-childhood-photo-76.

Childlike Crayon Portrait on Paper
A realistic overhead photo of a childlike crayon drawing on a slightly wrinkled white sheet of paper placed on a wooden tabletop. The drawing shows a simple portrait of Donald Trump (character) in a naive elementary-school style, with messy yellow crayon hair, peach-colored skin, large ears, a blue suit jacket, white shirt collar, and a red necktie. The face is front-facing and fills most of the page, with one raised hand on the left side of the paper making a rude gesture with the middle finger extended. The linework is uneven black pencil or crayon outline, and the coloring is rough, scribbly, and intentionally clumsy, with visible childlike strokes that go outside the lines. On the right side of the page, there is vertical handwritten Japanese text in black that reads とらんぷさん (side text). The composition is a candid smartphone snapshot, not a clean scan, showing the entire sheet of paper, slight perspective distortion, soft indoor lighting, and the texture of the wooden surface around the page. Emphasize the authentic handmade crayon texture, awkward proportions, and convincing “bad but charming” children’s artwork aesthetic.3c:T4bf,A realisti

Mixed-Media Anime and Reality Living Room Scene Prompt - Nano Banana Pro AI Prompt for Social Media Post
A high-fidelity, wide-angle interior shot captures a surreal, mixed-media composition within a modern living room. It features a man resembling the face in the reference photo—using an uploaded face as a reference—wearing a bright yellow hoodie and black pants, sitting centrally on a plush light gray sofa. The scene seamlessly blends photorealistic 3D environments with cel-shaded 2D anime and cartoon characters interacting directly with the physical space. On the right side of the subject on the sofa, Nobita sits casually waving his hand, while on the left side, Doraemon leans casually on a pillow. Behind the sofa, two framed posters hang on the white wall—one featuring Son Goku and Vegeta, and the other featuring Trunks in a dynamic anime style. In the foreground, Shinchan lies relaxed on a textured gray carpet near a plate of dorayaki, while a chibi version of Son Goku stands triumphantly on a cream-colored knit pouf. On the left side of the room, Vegeta stands tall on a grooved wooden side table in a confident pose, while a miniature version of Trunks is near the wooden coffee table in the center, as if observing the scene with a curious expression. Soft natural light streams in from the left side through sheer curtains, creating subtle volumetric lighting that accentuates the texture of the blanket, the wood grain of the tiered table, and the leaves of the snake plant in the corner of the room. The entire scene is rendered in 8K resolution with sharp focus, vivid colors, and a dreamy, cinematic, and playful aesthetic blending between the real world and the anime world, with no AI visible.3f:T65

Japanese Horror Game Street Reflection
A cinematic Japanese psychological horror game screenshot at night, shown from a third-person over-the-shoulder perspective behind a young man wearing a dark hooded jacket, standing under a convenience store awning and staring into a large front window. In the glass, instead of a normal reflection, there is a terrifying humanoid figure with an unnaturally elongated oval head, long straight black hair hanging down both sides, a pale expressionless face, and a dark coat, standing directly opposite him. Beyond the reflection is a wet urban street in Japan with glossy rain-soaked asphalt, sparse pedestrians holding umbrellas, dim storefronts, vending machines, parking signs, and tall buildings bending inward in a surreal warped perspective toward a dark swirling vortex in the sky at the end of the street. The convenience store window ledge displays exactly 5 visible magazine covers lined up side by side and exactly 8 instant food items or cup noodles stacked on the lower right. Add subtle in-game UI text in Japanese: exactly 2 objective lines in the upper left, and exactly 2 small action prompts in the lower left. Include readable Japanese street posters and shop signs, such as a large red staff recruitment sign on the upper right and a yellow points campaign sign on the lower right. Lighting is extremely dark, moody, and realistic, with reflections, deep shadows, damp textures, and a faint cold glow from interior lights and street lamps. Style: ultra-realistic survival horror video game, unsettling, grounded, detailed, cinematic, high contrast, eerie silence, no exaggerated action, no bright colors.
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