텍스트 투 비디오

Cinematic Alien War Sequence — AI 비디오 프롬프트

A sophisticated cinematic prompt for a multi-shot alien warfare video, defining complex shot structures, camera behavior, and physical rules for realistic generation. - AIPinMaker

Seedance 2.0시네마틱 영상텍스트 투 비디오
Cinematic Alien War Sequence
텍스트 투 비디오

프롬프트

Cinematic alien war sequence, multi-shot montage built from provided storyboard frames. Ultra-realistic live-action film look, no CGI, no illustration. Preserve compositions and characters from reference images, but rebuild with real camera behavior, physical lighting, and grounded motion. @image_1
Global rules:
realistic motion blur (directional, not smeared)
correct physics: debris falls with weight, explosions expand outward with force
consistent lighting direction per shot
no soft AI textures, no waxy skin, no plastic surfaces
strong foreground / midground / background separation
anamorphic lens look, subtle distortion, natural depth of field
no floating objects, no teleportation

🎞️ SHOT STRUCTURE & PACING

SHOT 1 — HIGH STRUCTURE WAR BREAKOUT
Wide elevated platform above canyon city.
Camera slightly tilted, slow forward drift, minor handheld vibration.
Explosions erupt across structures, debris falling downward into canyon.
Ships in distance firing toward city.
One alien firing downward, another thrown mid-air by blast.
SHOT 2  — MARKET UNDER ATTACK
Cut with motion continuity (match direction of movement).

Handheld camera, closer framing.
Market in chaos: stalls breaking, objects flying across frame.
Foreground debris briefly crosses lens.
Two alien fighters collide across table, impact pushes objects outward with force.
SHOT 3 — CITY BOULEVARD WAR
Cut maintaining forward motion.
Camera at eye-level, slight push forward with instability.
Multiple alien species fighting in groups, crossing frame at different depths.
Energy blasts streak horizontally and impact walls.
Strong parallax: near figures move fast, distant slower.

SHOT 4  — FOREST AMBUSH
Cut with directional match from previous motion.
Low-angle camera partially blocked by foliage.
One alien leaps from cover, mid-air collision with opponent.
Leaves, dust, and particles burst outward on impact.
Camera reacts slightly (micro recoil).
SHOT 5  — CLOSE COMBAT BUILD
Cut tighter into action.

Low, close, kinetic camera.
Alien warrior strikes opponent, debris and particles flying toward camera.
Background fighters still active but slightly defocused.
Motion blur increases, energy peaks.
SHOT 6 — HERO MOMENT (SLOWED)
Air-to-ground attack in city canyon.
Camera tilted, tracking fast-moving spacecraft crossing frame overhead.
Weapon fire hits buildings, explosions chain outward.
Ground fighters briefly silhouetted in firelight.

Slow motion effect (0.6–0.7x speed):
sparks trailing
debris suspended mid-air
shockwave expanding visibly
SHOT 7— AFTERMATH CONTINUATION
Same environment, slightly stabilized camera.

Fires burning, smoke rising, debris settling.
Survivors moving, some still fighting in background.
Camera slows, holding moment briefly before end. NO MUSIC, ONLY SFX3b:Taee,Cinematic ali

참고 이미지

Cinematic Alien War Sequence reference
텍스트 투 비디오

이 AI 비디오 프롬프트 템플릿 사용 방법

  1. AiVideo Maker stepOne1
    프롬프트 복사 — 템플릿의 프롬프트와 네거티브 프롬프트를 가져오세요.
  2. iVideo Maker stepTwo2
    모델 선택 — 가장 잘 맞는 추천 AI 모델을 고르세요.
  3. AiVideo Maker stepThree3
    생성 — 클릭 한 번으로 스튜디오를 열어 결과를 만드세요.

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