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Sequence and Movement Instruction for Martial Arts Video — AI 動画プロンプト

A video prompt for Seedance 2.0 that instructs the model to animate a sequence based on a character sheet, focusing on specific movements and steps. - AIPinMaker

Seedance 2.0シネマ動画テキストから動画
Sequence and Movement Instruction for Martial Arts Video
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プロンプト

[STYLE] Monochrome grayscale illustration, 3D-rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthetic. [LAYOUT] 4×4 grid layout with a total of 16 panels. Each panel is separated by thin black border lines. Cells are numbered from 1 to 16, with consistent panel sizes. [CHARACTER] image1 (the same character appears consistently in all panels) [PANEL STRUCTURE – per cell] Top-left: bold number badge + English title text Center: full-body character pose illustration Bottom-left: English description text (3–4 lines) Overlay: directional arrows indicating movement [ARROWS / MOTION INDICATORS] Curved arrows, straight arrows, and circular rotation indicators placed around the character to show motion flow and direction. [RENDERING STYLE] Highly detailed 3D sculpted style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality. [NEGATIVE] No background scenery, no color tones, no additional characters, no complex background. Create img2 that follows the exact sequence and movements from steps 1–16 shown in img1. The music should be aud1. There should be no dialogue, text, or narration.40:T4cf

参照画像

Sequence and Movement Instruction for Martial Arts Video reference
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このAI動画プロンプトテンプレートの使い方

  1. AiVideo Maker stepOne1
    プロンプトをコピー — テンプレートのプロンプトとネガティブプロンプトを取得。
  2. iVideo Maker stepTwo2
    モデルを選ぶ — 最適な推奨AIモデルを選択。
  3. AiVideo Maker stepThree3
    生成 — ワンクリックでスタジオを開いて作成。

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Anime Characters in Photorealistic Shopping Mall

Use Image A and Image B as the two main characters in all shots. Image A : preserve her exact anime illustration identity, hairstyle, face, outfit, proportions, and overall design. Image B : preserve her exact anime illustration identity, hairstyle, face, outfit, proportions, and overall design. Both characters must remain anime-style illustrations with crisp clean line art, cel-shaded flat colors, expressive anime eyes, and zero photorealism on the characters. All other elements — the shopping mall interior, storefronts, display windows, escalators, polished floors, shopping bags, crowd, lighting, and background architecture — are fully photorealistic. Setting: a busy modern shopping mall on a weekend afternoon. Stylish interior, bright natural and commercial lighting, large glass storefronts, digital signage, polished floors, open atrium, many shoppers walking around. The atmosphere is lively, fashionable, and cheerful. 15-second cinematic video, 24fps, smooth motion, clear emotional flow, character consistency across all shots. Shot 1 [MALL ENTRANCE — ARRIVAL] Image A and Image B walk side by side into a crowded modern shopping mall, smiling and chatting. Many shoppers pass around them. The camera tracks backward in front of them as they enter the bright open atrium. They look excited for a fun day of window shopping. Cut to Shot 2 [WINDOW SHOPPING — DISCOVERY] The two girls stop in front of a stylish fashion storefront with a large glass display window. They lean in slightly and admire the items inside. Image A points at something cute in the display. Image B reacts with a bright smile and curious eyes. Medium shot, then close-up on their happy faces and pointing gesture. Cut to Shot 3 [MOVING THROUGH THE MALL] Image A and Image B continue walking through the busy mall, passing elegant shop windows, cosmetics counters, and accessory displays. They laugh together and casually gesture while talking. Camera moves alongside them. Background crowd flows naturally around them. Their mood is relaxed, lively, and playful. Cut to Shot 4 [EXCITEMENT AT A DISPLAY] They stop at another display window with fashionable accessories and seasonal decor. Image B notices something first and gently pulls Image A’s sleeve to show it. Image A’s expression changes into delighted surprise. Close-up on their faces, then cut to a wider shot showing both of them framed by the bright storefront and the bustling crowd behind. Cut to Shot 5 [PURE WEEKEND JOY] Image A and Image B continue window shopping deeper into the mall, each carrying a few small shopping bags. They smile, laugh, and enjoy the lively weekend atmosphere. Wide cinematic shot of the modern shopping mall interior, the two girls walking happily together at the center of the frame, surrounded by the photorealistic crowd and glowing storefronts. End with a gentle crane out3d:Tb4a,Use

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FORMAT: 15s / 182 BPM / 7 CUTS / minimalist 2D stick-fight animation, pure white background, ultra-fast readability SUBJECTS: Two 2D stick fighters drawn in solid black lines on a blank white field. One is lean, evasive, and elastic. The other is wider, heavier, and constantly presses forward with crushing force. ENVIRONMENT: Empty white void, no props. Only black speed lines, impact rings, smear frames, skid marks, and sharp red blood accents. Clean negative space keeps every move instantly readable. MOOD: Brutal, explosive, relentless, stylish, unfinished. COLOR LOGIC: Monochromatic Grading TIMELINE: 0:00-0:01 - Wide shot, extreme negative space. The lean fighter stands centered and still. The heavy fighter drops from above already throwing a downward strike. Sudden hard push-in. 24mm wide feel. SFX: air drop, hard land, cutting whoosh. 0:01-0:03 - CUT ON ACTION. Side wide shot. Heavy fighter unleashes jab, hook, knee. Lean fighter slips, guards, absorbs the knee, then fires back with calf kick, straight punch, spinning back kick. A sharp red blood arc snaps off the final hit. Short truck move. 35mm feel. SFX: swishes, dry thuds, foot taps, impact ticks. 0:03-0:05 - SMASH CUT. Medium wide side view. Heavy fighter answers with body hook, elbow, backfist, stomp kick, then drives through with a rushing shoulder check, forcing the lean fighter across frame. Quick red flecks burst near the impact rings. Fast lateral move with slight undercrank feel. SFX: impact cracks, whip swishes, stomp hit, air bursts. 0:05-0:07 - CUT ON ACTION. Side wide shot. Lean fighter ducks the next swing, steps inside, lands a rib shot, slicing elbow to the chin, then a rising kick to the chest. A brief red spray snaps off the last connection. Short truck move. 35mm film feel. SFX: duck swish, body thud, elbow crack, kick crack, skid scrape. 0:07-0:10 - WHIP PAN TRANSITION. Side wide shot. Both crash back together and trade a savage twelve-hit chain: punch, block, elbow, knee, duck, backfist, kick, catch, shove, hook, spinning elbow, straight cross. Red flicks burst only on the hardest impacts. Fast truck move with momentum-based cutting. Thick black impact circles on the heaviest blows. SFX: rapid hit flurry, hard swishes, bass ticks, breath bursts. 0:10-0:12 - CUT ON ACTION. Worm's-eye wide shot. Heavy fighter surges forward again. Lean fighter eats two hits, slips the third, steps off the planted thigh, vaults upward, and hammers down. Both collide midair in a tight X-shaped silhouette that splits apart instantly. Quick arc move around the clash. 24mm wide feel. SFX: rising whoosh, hit flurry, double crack, burst hiss, bass slam. 0:12-0:15 - HARD CUT. Monumental wide shot. Both land already in motion, skid a step, rebound, and charge back to center without pause, dissolving into black strike smears and red flecks as the exchange continues. Tiny push-in. End mid-fight, unresolved. 50mm standard feel. SFX: skid scrape, hard

line-artwide-anglesharp-focus
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2D Stickman Battle Animation Prompt for Seedance 2.0
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line-artmansharp-focus
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controlnetsharp-focusmoody
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