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Social Game Special Move Production Prompt for Nano Banana Pro - Nano Banana Pro AI Prompt for Game Asset
A highly detailed, multi-section prompt designed to generate a screen capture of a social game's special move sequence (cut-in, move name, damage display). It strictly requires maintaining the character's original art style from a reference image while inferring dramatic effects, UI, and a random, chuunibyou-style Japanese move name and damage value. - YouMind
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A highly detailed, multi-section prompt designed to generate a screen capture of a social game's special move sequence (cut-in, move name, damage display). It strictly requires maintaining the character's original art style from a reference image while inferring dramatic effects, UI, and a random, chuunibyou-style Japanese move name and damage value. - YouMind
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[Scope of Inference Allowed] ã»Inference is limited only to the following: UI / Text / Effects / Damage numerical value / Direction ã»The character's appearance, perceived age, and impression are completely fixed. ââââââââââââââââââââ [Composition/Camera] ã»Bust-up to waist-up composition. ã»The character occupies 60-70% of the screen. ã»The face, especially the âeyes,â should be positioned toward the top or sides of the screen. ã»Do not place any text, UI, or effects around the eyes. ã»Full-body composition is prohibited. ââââââââââââââââââââ [Special Move Name (Main Subject, Maximum Display)] ã»Fixed display in the center of the screen. ã»Extra-thick, extra-large Japanese brush script. ã»The maximum size currently possible. ã»Part of the text extends off-screen. ã»Absolutely do not overlap the character's face, especially the eyes. [Gold Border of Move Name (Fine Adjustment, Important)] ã»Adjust the gold border to be âslightly thin.â ã»Tighten the border to increase text density. ã»Keep the gold glow subdued, prioritizing contrast with black solid color. ã»Prioritize logo feel and weight, reducing flashiness by one level. [Rule for Generating Special Move Name] ã»Generate a completely original Japanese move name each time, based on the world view, attribute, and atmosphere of the input illustration. ã»Chuunibyou-style and profound. ã»Include elements such as mythology, judgment, azure ice, crimson lotus, demise, machine, and divinity. ã»Prohibit existing work names, proper nouns, examples, or samples. ã»Do not display âExample,â âSample,â or âplaceholderâ at all. ââââââââââââââââââââ [Move Power (Variable, Optimized)] ã»The power of the special move displays a different numerical value each time. ã»Damage numerical values are randomly generated within the following range: 12,000,000 ïœ 98,000,000 ã»Fixed maximum value is prohibited. ã»Prohibit repeating digits, maxed-out values, or exact matches. ã»Prioritize natural, strong-looking, non-uniform numerical values. [Damage Numerical Font (Weight Enhancement)] ã»The font is thick, angular, and has a low center of gravity. ã»Slightly wider horizontally, not overly compressed
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